The developer said the new Hello Games project would seem impossible even with 1,000 people behind it.
Speaking to IGN, studio co-founder and managing director Sean Murray said that while it’s not a sequel to No Man’s Sky, the new game is just as ambitious.
He said: “For a while we’ve been working on something very ambitious in the background. It’s a small team but we like it that way.
“Similar to No Man’s Sky, it’s the kind of project that even if we had a thousand people working on it, it would still seem impossible.”
The game was in development “too early” as of September last year, but Murray reassured that while No Man’s Sky is still receiving regular updates and is not out yet, the two games are not affecting each other’s development.
“No Man’s Sky is not hampered by the next project but the new thing is not slowed down by No Man’s Sky,” he said. “We are fortunate enough to be able to let people move about freely to work on what excites them.”
Nothing else has been known about Hello Games’ new project and that’s likely to be the case for a while, as Murray previously said “we learned our lesson” about talking about games early on after No Man’s Sky’s (and controversial) pre-launch.
Outlaws, No Man’s Sky’s latest update, has completely overhauled the space battle and added a hacking underworld to the game spanning across the galaxy.
While it’s available on PlayStation, Xbox, and PC today, Nintendo players can enjoy the update along with the rest of No Man’s Sky when it comes to the Switch this summer.
Ryan Dinsdale is a freelance translator at IGN who occasionally remembers @thelastdinsdale’s tweet. He’ll be talking about The Witcher all day long.
“Unapologetic communicator. Wannabe web lover. Friendly travel scholar. Problem solver. Amateur social mediaholic.”